Battalion Wars 2

Battalion Wars 2 Average ratng: 4,4/5 7656 votes

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Contents GameplayThe game consists of a variety of missions that will have you taking control of a battalion. Only one character or unit can be directly controlled by the player at a time, though you can also command your other units to perform specific actions or simply switch which unit you're directly controlling. The unit you control can be moved by using the joystick on the nunchuk attachment, while z will target onto an enemy and the b trigger on the will cause your unit to shoot. To choose which target to shoot or target onto, the player will point with the Wii Remote.While commanding your other units, you can either tell all of your soldiers to attack or perform a certain action, or select a specific type by using the d-pad on the Wii Remote.

For example, one type of unit may specialize in performing a certain action, such as burning down barricades. Since having all units attack the barricade will come to no avail, it's appropriate to just select flamethrowers to do the dirty work for you by selecting their icon by using the d-pad. They will then automatically do what they were assigned to do.StoryThe Storymode of the game, is put in 3 campaigns (which takes place in the present) and 2 reviews (which took place in the past).Campaign 1: Solar EmpireThe campaign starts with a video consecution. The player is seeing the Frontiers Navy base at the Imperial coast. Brigadier Betty and General Hermann are enjoying a trip on a naval transport. Suddenly, Anglo-Isles bombers and fighters appear and attack the base.Commander Pierce, who is flying a fighter, asks Colonel Windsor if he's right with the super-weapon.

Colonel Windsor, who believes into rumors, which says that the Solar Empire have a super-weapon.After a scene-switch the player can see empress Lei-Qo in the Imperial palace. Admiral A-Qira then enters the room and informs the empress about the attack on the outer islands.Units InfantryInfantry are basic soldiers who travel on foot. They are lightly armored, are not very fast compared to most units, and most of them are relatively weak against vehicles, aerial units, and naval units, although they are the only type of unit that can capture facilities and occupy nests or towers.

They're also very maneuverable, and all of them are able to swim for a while.Grunt: Rifle Grunts are basic infantry that are effective against most types of infantry, but they're ineffective against any other kind of unit.Bazooka: Bazooka Veterans are powerful against most vehicles, but they're weak against other infantry.Anti-Air: Anti-Air Veterans are very powerful against air units, but they're not effective against any other kind of unit.Flame: Flame Veterans can easily decimate other infantry in close quarters, but they're weapons are ineffective against other units.