Skies Of Arcadia Gamecube

Skies Of Arcadia Gamecube Average ratng: 3,6/5 4312 votes

. NTSC (USA). PAL (Europe). Japan. NTSC (USA). PAL (Europe). Japan.

Sega was still confident about their sky-pirates project: they developed an enchanted PS2 and GameCube ports with added featured, to try to sell more copies and earn back some of the money spent to create the game.The GameCube version was released in December 2002 under the title “Skies of Arcadia Legends” but PS2 port was canned for some reasons, throwing away one of the biggest user base. Jan 27, 2003  For Skies of Arcadia Legends on the GameCube, GameFAQs has 43 FAQs (game guides and walkthroughs).

NTSC (USA). PAL (Europe). Japan. NTSC (USA). PAL (Europe).NEW: Value game lists in seconds.

You can choose your default region for search (NTSC, PAL, All Regions)You can exclude variants from searches by default tooTitleConsoleLoose PriceCIB PriceNew PricePAL Sega Dreamcast$29.69$73.09$74.10.+ Collection. + WishlistSega Dreamcast$51.22$81.51$159.97.+ Collection. + WishlistGamecube$74.99$116.14$225.00.+ Collection. + WishlistJP Gamecube$19.11$24.84$69.55.+ Collection. + WishlistPAL Gamecube$57.95$98.34$150.66.+ Collection.

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I have never played this game, but I'd like to despite it's rarity and high price (hey, I got Eternal Darkness for Christmas, with luck, I'll be able to get this one day). But for those who did play it, which did you think was better?I've heard that, at least for the western versions, the GameCube version is the best due to lower encounter rate (DC version having it frustrangly high) and more content, as well as it being squeezed on one TINY disc compared to two big ones. The only time where it's not (outside of sound issues with the music) is because the Japanese version was censored similarly to the American release on both systems, unlike the Japanese Dreamcast version.Which did you like better? The DC version has much better soundtrack quality, a higher output quality due to the VGA support and VMU support.The GC version has more content and less random encounters.Both are about the same in price (used 40 - 50$).

Just get it for what system you can. Lucianu The graphics are also slightly different between the two versions. The DC version is ever so slightly more angular whilst the GC version has higher poly models. This is made up for slightly by the fact that the DC has ever so slightly crisper looking textures. As you mentioned the DC version has VGA support so you will probably find that on balance the DC version is the better looking of the two. The GCN version has compressed sound which makes the game sound tinny (major peeve of mine after having played the game the way it is supposed to sound).

Skies

Epic soundtracks and RPGs go together so I feel this is a pretty big blow to the GCN version of the game, The biggest improvement to the GCN version is that battles are much faster and have less down time. Animations play out faster: the running animations in battle (and almost everything in the ship battles) is almost twice as fast (very useful in the ship portions which can drag on for ages). You can literally clear the GCN version of the game several hours faster than the DC version because so much redundant time has been shaved off from both the battle animations (and the number of battles) and all the other load times.

In addition to what people have mentioned there are other minor improvements to the GCN version such as being able to access the bottom item in a menu by pressing up when highlighting the top-most option (and vice versa). On balance the GCN version is generally the better experience (though it is really tough to say that because I feel the damage to the soundtrack is so pervasive).

The GCN trims a lot of the fat and makes some sensible design choices. It also includes some awesome boss battles that scale to your character levels (making them a good challenge). With SEGA pumping out all these PC ports and HD versions of DC games I would love them to bring Skies HD to consoles and PC, without any of the compression artefacts of the GCN version, but with all the content, They did that recently for Sonic Adventure 2 for PC (which included all the GCN content as DLC).

They did it for Jet Set Radio so surely a Skies HD can't be that far off.right? The DC version has much better soundtrack quality, a higher output quality due to the VGA support and VMU support.The GC version has more content and less random encounters.Both are about the same in price (used 40 - 50$). Just get it for what system you can. Lucianu I don't know if VMU support is a good thing, for the most part I find the VMU's functions to be pretty worhless outside of saving games. And its not even that good at saving games, its got 128Kb of memory in it, which is the same as a PS1 card, compared to 256Kb for an N64 memory card, or 512Kb for a Saturn memory cartridge (nevermind the PS2 or later systems) seriously I have 4 VMUs and most of them are full. QUOTE='Exceed20XX'QUOTE='Darkman2007'seriously I have 4 VMUs and most of them are full. Darkman2007If you've no need for VMU functions I'd suggest tracking down a 4X card, it's a much neater way to organize your files rather than having a ton of VMUs.

I hear you can also unlock a small bit of extra space on the cards with a bit of research.Ive looked for that one, but sadly I can't find one at a decent price. Unless of course I go for an unofficial card, but thats problematic.I saw one or two online for about $20 USD. While that may be a bit much when stacked up to VMU prices it's a worthwhile price in my book. I really didn't like having a bunch of VMUs, one of them is enough for me. QUOTE='Darkman2007'QUOTE='Exceed20XX'If you've no need for VMU functions I'd suggest tracking down a 4X card, it's a much neater way to organize your files rather than having a ton of VMUs.

I hear you can also unlock a small bit of extra space on the cards with a bit of research.Exceed20XX Ive looked for that one, but sadly I can't find one at a decent price. Unless of course I go for an unofficial card, but thats problematic.I saw one or two online for about $20 USD.

While that may be a bit much when stacked up to VMU prices it's a worthwhile price in my book. I really didn't like having a bunch of VMUs, one of them is enough for me. I haven't seen it for less than twice that price. Maybe in the US its cheaper, but with the cost of shipping.its going to end up just as expensive.

QUOTE='Lucianu'The DC version has much better soundtrack quality, a higher output quality due to the VGA support and VMU support.The GC version has more content and less random encounters.Both are about the same in price (used 40 - 50$). Just get it for what system you can.Darkman2007 I don't know if VMU support is a good thing, for the most part I find the VMU's functions to be pretty worhless outside of saving games. Jugular street luge racing results 2018. And its not even that good at saving games, its got 128Kb of memory in it, which is the same as a PS1 card, compared to 256Kb for an N64 memory card, or 512Kb for a Saturn memory cartridge (nevermind the PS2 or later systems) seriously I have 4 VMUs and most of them are full.I see you've never played skies of arcadia with a vmu then, the vmu support in skies of arcadia and sakura taisen is the best of any dc game. It has the best rumble support I found in any game. For instance on a train it rumbles in same way and time veriation as the train does.